Alien Movie Universe

Why Alien Isolation 2 is NOT in development!
Scified2019-01-11 00:04:52
43,989 Reads13 CommentsAdd A Comment

The recent revelation of the mobile game Alien: Blackout (pictured below) seems to have upset some of the fans of the Alien franchise. Aside from the games platform, which while being the video games industries widest reaching market, is widely scorned by players due to excessive use of pay-to-win microtransactions, one of the main reasons for the negative fan reaction to Alien: Blackout is that it uses components and assets taken from the 2014 video game Alien: Isolation, while not being an actual sequel to said game. This has created the somewhat misguided hype that a sequel to Alien: Isolation was in development. To clarify the situation TQ Jefferson, VP of External Development at FoxNext reached out to Variety, promising fans more stories based around Alien: Isolation and Alien: Blackout protagonist Amanda Ripley, while stating that Alien: Isolation 2 is not in development.

Although there is another video game set within the Alien franchise being developed by Cold Iron Studios, a division of FoxNext Games, it will be an FPS (First Person Shooter) with a heavy focus on its online functionality; AKA an online shooter, and as such will not be a sequel to Alien: Isolation. While this untitled online shooter may yet prove to be a good game, it sadly will not feed the Alien fanbase's desire for a non-mobile sequel to Alien: Isolation, which leaves us with the inevitable question of when fans can expect to see Alien Isolation 2.

Sadly the answer is a blunt and cold NEVER. Although fondly remembered for its fear-inducing confrontations with the Xenomorph and the games amazing level of detail seen in the game's assets which looked as though they were lifted from the set of the first two Alien movies, commercially Alien: Isolation was not as successful as hoped, reportedly selling only 2.1 million copies in the US and Europe by March 2015. Critically the game fared little better, with many reviewers criticizing the lack of confrontations with the Xenomorph, the game's overuse of backtracking and the characterization of the games cast. Additionally, it was revealed in 2017 that most of the team that worked on Alien: Isolation had since left developer Creative Assembly for pastures new, meaning that even if Creative Assembly could re-acquire the license allowing them to develop a new Alien video game, it is highly unlikely they would be unable to recapture what little of Alien: Isolation the fans liked. This means that, while it was reported recently that Creative Assembly was working on a first-person tactical shooter based on a new intellectual property (other than their Total War series), the likelihood of it being an Alien game are thin, and the chances of it being Alien: Isolation 2 is even thinner.

The sad fact is that Alien: Isolation 2 will never happen, at least not directly and not in the near future. However, it is possible that another developer could create a spiritual successor to Alien: Isolation as we here at Scified have highlighted previously with the proposals for Aliens: The Fall of Hadley's Hope and Alien: Hope for the Future. Some (likely FoxNext) could argue that Alien: Blackout is that title if it was not for the divide between mobile gaming and console/PC gaming.

Another possibility would be for a spiritual successor to Alien: Isolation to use a new property, similar to how Rareware developed the amazing Nintendo 64 title Perfect Dark, which was vastly superior to its more fondly remembered predecessor, Goldeneye 64. As for the continuation of Amanda Ripley's story (outside of Alien: Blackout), so far this only exists in the 2018 comic book Aliens: Resistance by Dark Horse Comics.

Sadly the fate of Alien: Isolation is one that is being echoed throughout the video gaming industry. Although Epic Games is enjoying great success with Fortnite, most of the developers that fortified the companies position over the years with Unreal Tournament and Gears of War have since left Epic Games, with some such as Cliff Bleszinski and Rod Ferguson starting their own companies. For other, once prolific video games developers such as Maxis, Lucasarts, Westwood, and Visceral Games, they have been dissolved and scattered by bigger companies (such as EA), with the teams responsible for the development of some of our fondly remembered games forever lost. However, there is a small glimmer of hope courtesy of the recently released Darksiders III, which although developed by new developer Gunfire Games, the development team is composed of most of the same team once employed by Vigil Games (who developed Darksiders I & Darksiders II).

Could the team once responsible for Alien: Isolation reform and build upon what players and the Alien fanbase loved about Alien: Isolation? Only time will tell.

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Written by GavinPublished on 2019-01-11 00:04:52


MemberChestbursterJan-11-2019 12:31 AM

Sorry, but the fact that there will be no more Isolation games is a good thing. Time to let the whole $$$$-show die and come up with something new all together.


ModeratorPraetorianJan-11-2019 1:05 AM

ignorantGuy out of curiosity have you played Alien Isolation? The game has a more compelling, intense and well-crafted plot than half the movies.

Alien Isolation is nothing but a beacon of positivity for the franchise 


MemberChestbursterJan-11-2019 1:32 AM

I Raptus 8 Yes I did play a bit, but it could not defeat my aversion towards the nostalgia (retro-futurism, lightning, alien story cliches, etc), considered the main feature of it.

If you liked, bought it  and was hoping for a new one, I can understand your likely frustration but i still think that the whole franchise could take a long break. 


MemberDeaconJan-11-2019 7:29 AM

Interesting details...

So it seemed that Alien Isolation had its share of Critics, for similar reasons to Prometheus, for similar reasons to IF we got another Alien Movie instead of Alien Covenant that would have ONE Xenomorph like Monster that kept to the Shadows...

The Fanbase has some different interests and a lot Sadly prefer the more Action Type that ALIENS Gave and so would maybe have preferred a Game that was more Action Shooter.

I have to agree to a degree... any Alien Isolation 2 would have to do very well to continue the exact same Formula, it would likely had needed a little more Action!   The Alien Isolation Formula could maybe work better with another Alien Franchise Spin off.... such as going down to LV-223, Planet 4 or Origae-6...   I just dont think seeing Amanda either on another Ship, Space Station or Planet/Moon base and having to sneak around and avoid a LONE Xenomorph would quite work again.

Hopefully the Fans of Alien Isolation could be heard and make Disney see that there is a Market for a Survival Horror Game like Isolation but i also think a ideal sequel or similar game would need a bit of Action too....

But it does come down to $$$$$ and i think Isolation looked like a Game that could have cost quite a bit of $$$$ and so it will likely depend indeed on making a Good % Return!   With most of the Team Disbanded.... any sequel may NEVER quite feel the same...

Maybe in Future we could see a sequel?  But at present it looks unlikely... HOWEVER.. Fan Reaction to the Amanda Ripley Projects they have in the Pipeline could sway them to make another similar PC/Console Game.  It depends how well and how well received the Amanda Ripley Projects are.


MemberTrilobiteJan-11-2019 3:33 PM

Isolation was nothing less than a sheer labor of love. As great as it is, a sequel of more of the same would disappoint. It could have some of the same elements but may have more action. I am not really sure there should be a sequel with the bar as high as it is.


ModeratorPraetorianJan-11-2019 6:05 PM

Great point dk.

CA left no stone unturned to make Isolation so great. It would be damn hard to top that effort without it being more of the same. 

How about this as a possibility. Just thinking out loud here

IF we don't get a cinematic sequel to Alien Covenant perhaps Amanda Ripley could have a run-in with David and the engineers as a sequel.

Given the timeline between Covenant, and the events on the Sevastopol (33 years) you could tie in a canonable conclusion to Ridley's Sequel with Amanda Ripley, and give a different but worthy sequel to Isolation. 2 birds with 1 stone and all that. 

The Sevastapol was orbiting KG-348 in the Zeta Reticuli Region in at least "close" proximity to Calpamos and LV-223, there is no reason Amanda Ripley could not have been caught up with this story arc.

Imagine the irony that while Ellan Ripley slept her daughter was responsible for stopping David and potentially eliminating the Engineers as a threat to humanity. Given we do not see the species again in the franchise after the derelict on LV426 in Alien/Aliens something happened between Covenant and Alien to the Engineer race. 

The sequel game / third prequel could take place on Origae-6, Paradise or LV-223 and focus on battling the antagonistic David AND explore the Engineers more. 

Perhaps 33 years after the Covenant Amanda is picked up by a domestic ship near whichever planet David had taken the ship to. They have since set-up a fully fledged colony in which David cruelly Overlord over them. Then the Engineers arrive to get revenge for what we did to their colony on Planet 4. 

It would be a completely different experience to Isolation but maintain the high standards set in Isolation. Make it semi-opened world, let you explore the planet, the colony, Engineer ships/structure etc.  

Lets face it, Amanda Ripley is a much more likeable central character than Daniels. Include her and Tennessee but make Amanda the lead.  




ModeratorPraetorianJan-11-2019 6:16 PM

You can damn well guarantee Amanda would get that cabin on the lake built 


MemberTrilobiteJan-11-2019 6:33 PM

David and Amanda in a game. That sounds enticing. It could still have the Isolation vibe and intensity, only this time, David would be the major AI instead of the Xeno. Imagine dealing with David messing with your mind for the duration of a game like the Xeno did. This time, the challenge would be trying to figure out whether David is telling the truth, using sins of omission or outright lying. It would be very satisfying to see Amanda hand David his ass at the end!


MemberTrilobiteJan-11-2019 7:13 PM

Actually, Gavin put it best when describing a successor. We fogies will recall how Rare made both Golden Eye 64 and Perfect Dark. PD had the same vibe and over all spirit of GE but felt fresh too.


ModeratorPraetorianJan-11-2019 9:53 PM

Oh, top example! Goldeneye was mind blowing when it was released and it was hard to see how Rare could top that....but they did, and then some.

If the game was set initially in the Covenant's established colony and David was like an Overlording Big Brother. Controlled all the systems, held all the power and you had to thwart him. 

If his character had the brutal lack of regard for human life he showed in the Advent clip he could be as terrifying as the Xenomorph if he started stalking you.

But unlike the xenomorph he could trap you, herd you, force you around the colony in a way that left you feeling powerless.

It would be a different experience to the sheer animalistic fear the xeno induced, but just as powerful  


MemberTrilobiteJan-11-2019 10:04 PM

Indeed. The important thing would be the game's AI. The goal would be beating David either by killing him or just surviving, but it would be mostly about wits. Just think how great it could be to figure out how to use David's methods to outsmart him. That would be a very ambitious game.

To suck the winds out of my own sails, Isolation was a veritable work of art and highly revered- but I don't think it turned enough profit to be considered for a sequel. 

One can dream. 


MemberTrilobiteJan-11-2019 10:08 PM

Controlled all the systems, held all the power and you had to thwart him.

I never played Mass Effect but it sounds like a similar direction?

Stamos Papas

MemberOvomorphApr-20-2020 12:26 PM

What can someone tell about this game?? It is absolutely FANTASTIC!!!! I play games from 7 years old....from C64,Amiga,Spectrum,Amstrad etc.....this is definitely the best game I have ever played!! The atmosphere, the suspence, the music, the graphics, the AI of the Alien, everything!!! And it a very long and satisfying game!!! Please Creative Assembly, bring on Alien Isolation 2!!!

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