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Alien: Covenant

Alien: Covenant - Prometheus sequel

Alien: Covenant

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Carlos Huante shares rare Prometheus concept art!

Carlos Huante shares rare Prometheus concept art!

Renowned concept artist Carlos Huante recently published a variety of abbreviated versions of his Prometheus portfolio to his own personal Instagram account. Although most of the artwork he shares has been publicly available for some time, many of them are of the more rarely seen pieces he provided for Ridley Scott's Alien prequel. With Alien: Covenant utilizing many unused Prometheus concepts and designs, I thought it fitting to look back at what was created for Prometheus.

The Belugamorph

The Beluga was originally going to be the spawn of Fifield. Fifield went through various transformations throughout Prometheus' development process. Unfortunately the end result was the least fascinating and least original of the concepts explored. The Beluga also closely resembles what the baby Neomorphs look like in Alien: Covenant. 

The Trog

What eventually became known as the Trilobite, the Trog concepts didn't change too much throughout Prometheus' production. However, the Larvae stage which is eventually birthed from Dr. Shaw did change in appearance quite a bit, favoring a smoother, more squid-like appearance compared to Huante's original designs:

The Engineers

Before Ridley Scott decided on the Humanoid look for the Engineers, early designs featured them as more bizarre looking creatures. A few of Huante's designs focused heavily on the Space Jockey appearance as well - something many fans were anticipating leading up to Prometheus' release. 

The Deacon

Interestingly enough the Deacon was originally intended to be the spawn of Man, not Engineer. As Huante explained, the first Xenomorph was actually supposed to be born of an Engineer, but for reasons unknown this was changed. Also, like the Neomorphs in Alien: Covenant, the Deacon was originally supposed to be white and semi-transluscent and not the dark blue it became.

The Ultramorph

The Ultramorph was featured heavily in the original Alien: Engineers script but was ultimately scrapped for Prometheus. The Ultramorph was to be the spawn of an Engineer and would have been massive compared to the Human-born Xenomorph.

See more of Carlos' work on Instagram! Special thanks to @ChrisLikesDinos for the heads up. 

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18 Fan responses to Carlos Huante shares rare Prometheus concept art!

Dark Nebula

Feb-12-2017 10:06 AM

I've seen most of it on Prometheus blu-ray special features disk,but I haven't seen nor found these on the disk.Good thing Carlos shared them,cause they are great.

Thanks for posting Chris.


Feb-12-2017 10:14 AM

Yeah! Brilliant work by a brilliant artist. Curious to see what he created for Alien: Covenant ;) 


Feb-12-2017 10:15 AM

I hope people understand that there were reasons for all the decisions and changes, especially Fifield's transformation. Prometheus wasn't actually an Alien prequel, and it would have lessen the impact of the Deacon showing up at the end, after the black goo going through three humanoids to get to that point, if all it took was a human drinking the goo to mutate into a similar monster in the middle of the movie.

Impressive artwork that said.

A L I E N 4 2 6

Feb-12-2017 10:25 AM

It seems like the concept categories that you have here may be a little mixed up. In the AE script, the beluga was the result of Holloways chestburster, whose picture you have under the Deacon heading. The picture you have under the Beluga is the transformed Fifield as the result of the concept Hammerpede. Really interesting pics though 


Feb-12-2017 11:39 AM

gorgeous work...the Trog is crazy o_O


Feb-12-2017 11:44 AM

Bollocks aint it


Feb-12-2017 12:48 PM

Love his work, it's fantastic!

I think I remember Carlos saying that the Deacon ended up being blue purely because in some of his concepts, he used a bluish tone to emphasise its whiteness in varying shades of darkness and the translucent quality of the skin. The original intention was for it to be pale and translucent.

Carlos Huante, Prometheus: The Art of the Film, 2012.~

"Once I realized that this film’s timeline was taking place before the Giger-esque aesthetic would come into effect, I started homing in on a design aesthetic [that] I felt would complement the beautiful Giger style that saturated the first film. I wanted everything white and embryonic. Ridley and I were right in tune with each other on this. I mean, Ridley was looking at paintings that had white ghost-like creatures, as reference for the Engineers. I loved the idea of pale white and started developing that as an overall concept for all the creatures.


Feb-12-2017 1:08 PM

The 'acid ball organ' idea is fantastic.

Is it 'mouth spore...' written in the second Beluga image?

The Neville Page concept is very similar to his first work in the Beluga section. Did they have to follow the same guidelines?


Feb-12-2017 1:18 PM

I think we'll meet this guy in Covenant in the backbreaker scene:


Feb-12-2017 1:50 PM

@A L I E N 4 2 6, the Deacon pieces are referenced correctly, by Huante's description. I recall there were a few different versions of the Beluga and most of which resembled the original white Deacon concept. As Carlos says in reference to the top image, that was how the Deacon "should have been" in his opinion. I believe his work and the Fifield spawn and Holloway spawn evolved a lot throughout the concept process.

A L I E N 4 2 6

Feb-12-2017 3:09 PM

Ah got it. Thanks Chris. I wasn't aware that they kind of interchanged some of the concepts for different creatures 

Shasta cyclone

Feb-13-2017 6:00 AM

the bursting scenes I think are gonna be off the chart insane.

I can't wait for this movie to come out! 


Feb-13-2017 3:26 PM

some fantastic work, great Topic Chris ;)

I think the Engineers was a bit daft though, looked rather lame if you ask me, just really awkward maybe if they was robed and wore Head Gear like this

Then the odd shape to some of those concepts may look better and a bit like these from Dark Crystal movie

I think then, or if this was those beings above the Engineers it could work as naked they look a bit odd

I do like the Engineers we got though, but if we see beings above them at any point who have longer necks or elongated heads i think that would work.



Feb-13-2017 3:33 PM

As far as the Belugamorph i like this concept, i am not massive fan of the leg layout however.

Looking at the Neomorph i think it looks like a 50/50 hybrid of the Belugamorph and Huante's Ultramorph as seen as Topic Banner

It seemed a lot of the ideas he had we could have seen some very connective tissue between them DNA wise.

What i find interesting is those Acid Balls, and Acid Spore Organ, this would have been a very interesting concept.

Something like this if these Balls either become Eggs or grow into either Trilobite Organisms or even miniature versions of the Organism that Spits them out would be interesting.

No need for a Queen or Egg Morph.

Now if David created a Organism that indeed gave birth via the mouth to Spores like this that either grow into Eggs, or even if they become those Spores.

I think that would make sense to explain the Eggs and Spores rather than a mass Goo outbreak leaves a few Spores, but why masses of them?  A Organism that spews up those Spores or Lays them would make more sense to why maybe they are not all over the place.


Feb-13-2017 3:48 PM

This is a very interesting image... apart from his look my hands and arms are not joint which also happens with his Space Jockey Suit design here.

which seem to indicate the Engineers Technology and the Organisms are connected...

Well the Top image we see like Spores, but not quite they seem like Marine Biology and have some looks of Cnidaria (Jelly Fish) family of organisms a bit of a look of Coral Polyp that are related to Cnidaria family too, and Polyp are similar looking to some but are not the same family as Echinoderm which include a large selection of Organisms, include Cysoidea, Blastoids but also Star Fish, Sea Urchins and Sea Cucumbers.

Now some of these Organisms do procreate by Spores, a fair share of these Organisms can regenerate, even losing a part of its body this can form into a new Organism, it would be like a Human has his arm cut off and then a Human grows from the Arm and the Arm Grows.

Creatures in the Echinoderm family can also spit out their organs which include intestines as a defense mechanism, then regrow their Organs.

The spitting out of their Organs and in particular Intestines is used in two ways by different species,  not all that eject their intestines can do this.. but some when they do so the Intestines give off a Acid type toxin that can cause harm to any predator that gets entangled.

other species in the Echinoderm family, like some relatives to Star Fish can cover a prey then they regurgitate their intestines over the Prey and the Acids then break down the Prey and the Organism then feeds off this and then latter re-grows its Intestines.

some really Alien goings on when you get to the Parasitic and Marine Biology World.  ;)




Feb-13-2017 4:03 PM

the Echinoderm have a far more varied species and procreation methods, some they do share with Cnidaria and some Echinoderm can completely clone themselves.

One method they use is Budding, where it grows cells on the outside that then evolve into clones of the Organism and fall off, it would be like growing a Cyst or Skin Tag on yourself that then grows into a clone of yourself and then falls off and then continues to grow...  Yeah im thinking of Basket Case movie too lol

But some species in the Cnidaria family also use this Budding method to clone.

Why do i mention this? 

Well Haunte's  Concept work that shows the Acid Ball and then Acid Organ with this stage referenced as SPORE if this indeed shows these Organisms in his concepts, can Spew up a Ball/Spore that then is part of their Procreation then its not far off some of the bizarre procreation methods of some Organisms on Earth in Particular those in the Echinoderm Family

If we look at the Engineer concept next to those Spore like things they look like they taken influences from the Echinoderm and Cnidaria 

And while we look at the Trilobite Stage and Octopus style Organisms in Spaights Draft while they seem to be Molluscoid i do recall they all in concepts and in Prometheus seem to lack the Suckers of Squids and Octopuses.

Now some members of the Echinoderm and Cnidaria families indeed have Tentacles too that lack Suckers, but can still grab prey, some of them have tiny branches of tentacles off the main one that wrap around prey etc.

Could they have had ideas of these Organisms being based of certain Marine Life as far as Origins?  compared to the Bug like Insect look and inspiration in part of the Xenomorph?


Feb-15-2017 7:53 AM

A lot of these things were much better than what we saw on the screen. It still bugs me that they decided to go with the Fifield Zombie instead of the more Xeno like version. This Triolobite version is a lot better than what we saw in Prometheus, it seems to be able to move better instead of being a big fat blob (which still was alright because it reminded me a bit of a face-hugger but it was a let-down). Right now it feels like whoever decided about the monsters did a bad decision.


The Engineer was alright visually in Prometheus but a lot of it didn’t make sense or was boring. If they would have put sub-titles when the Engineer spoke to Weyland and David it would have been so much better. Right now it comes off as disappointing.


Wrenchpede: I disagree, Prometheus is an alien prequel because they are tied to the Xenos. To not call it an Alien prequel is to be dishonest IMO. The reason why it is interesting is because it is tied to the Alien universe if it would just be a stand-alone movie it would suck. Unfortunately, Fox were stupid and hence we got the Prometheus that we did.

Deep Space

Feb-16-2017 9:05 AM

Some cool images there!  

I was always a little disappointed that the engineers were so human like and think I'd have preferred some variation.  Similar with the squid - I like the rather rough edges imaged above - makes them more creepy and bizarre.

I see why they went the route they did but looking at these images just reinforce what film Prometheus could have been . . .

Still a great 'ideas' movie though and one of my faves :) 

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