Renowned concept artist Carlos Huante recently published a variety of abbreviated versions of his Prometheus portfolio to his own personal Instagram account. Although most of the artwork he shares has been publicly available for some time, many of them are of the more rarely seen pieces he provided for Ridley Scott's Alien prequel. With Alien: Covenant utilizing many unused Prometheus concepts and designs, I thought it fitting to look back at what was created for Prometheus.
The Beluga was originally going to be the spawn of Fifield. Fifield went through various transformations throughout Prometheus' development process. Unfortunately the end result was the least fascinating and least original of the concepts explored. The Beluga also closely resembles what the baby Neomorphs look like in Alien: Covenant.
What eventually became known as the Trilobite, the Trog concepts didn't change too much throughout Prometheus' production. However, the Larvae stage which is eventually birthed from Dr. Shaw did change in appearance quite a bit, favoring a smoother, more squid-like appearance compared to Huante's original designs:
Before Ridley Scott decided on the Humanoid look for the Engineers, early designs featured them as more bizarre looking creatures. A few of Huante's designs focused heavily on the Space Jockey appearance as well - something many fans were anticipating leading up to Prometheus' release.
Interestingly enough the Deacon was originally intended to be the spawn of Man, not Engineer. As Huante explained, the first Xenomorph was actually supposed to be born of an Engineer, but for reasons unknown this was changed. Also, like the Neomorphs in Alien: Covenant, the Deacon was originally supposed to be white and semi-transluscent and not the dark blue it became.
The Ultramorph was featured heavily in the original Alien: Engineers script but was ultimately scrapped for Prometheus. The Ultramorph was to be the spawn of an Engineer and would have been massive compared to the Human-born Xenomorph.
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