Dominic Hailstone is one of the other credited concept artists who worked on Alien: Covenant and during the film's early pre-production phase he provided some fantastic concepts for a variety of Alien creatures. Unfortunately some of his ideas went unused, but since Covenant has released on home video, Dominic has taken to Facebook to debut some of his work as well as insight to some of the unused scenes which would have accompanied his concepts.
The following is Dominic's rendition of what the Proto-Facehugger was once going to look like. The entire biology of the Xenomorph was to be explored and evolution heavily emphasized throughout the Prometheus sequel's original story. But, that process was somewhat glazed over and rushed by the time the film became Alien: Covenant. Dominic explains a little bit about this concept below:
In the scene one of the actors had to pick this up then throw it. Then it had to open -- so it had to be robust and small, but also be able to fold up and lock in a closed position.
The shell was copied from a pillbug as I was convinced it would be impossible to replicate something that precise through trial and error given the timeframe. The legs were also jointed so they could fold up inside the body and not get in the way. It was a total headfuck but my favourite thing I worked on during the production.
David's Alien "Pets"
One concept we heard a lot about leading up to Covenant was the idea of David having created a plethora of pets by splicing the local wildlife of Paradise with his altered Engineer pathogen (the Black Goo). This concept was never really explored greatly in the film film but was slightly referenced in David's lab.
Alien (when the film was titled Paradise, back in 2015)
The following is an early Alien design Dominic created for the Prometheus sequel back when it was still titled Paradise in 2015. Back then, the storyline was fairly different to what it eventually became.
What do you think of Dominic's work? Let us know in the comments!
Source: Dominic Hailstone
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